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AI Insights · Timothy · October 2021

Top 5 2D Anime Games in Ireland for Q3 2021

An overview of the performance of the top 5 2D anime games on a unified platform in Ireland during the third quarter of 2021, based on data from Sensor Tower.

Top 5 2D Anime Games in Ireland for Q3 2021

During the third quarter of 2021, the top 5 2D anime games in Ireland exhibited varied performance in terms of weekly downloads, revenue, and active users. Below is an analysis of each game's performance metrics, based on data from Sensor Tower.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant peak in weekly revenue at the start of the quarter, reaching approximately $13.3K in the week of July 5. However, revenue declined to around $1.4K by the end of September. Weekly downloads fluctuated, peaking at 148 in the week of July 26 and ending the quarter at 40. Active users remained relatively stable, averaging around 1.5K throughout the period.

Hero Wars: Alliance RPG by Nexters Global LTD experienced notable fluctuations in weekly revenue, with peaks such as $6.2K in the week of July 12 and $5.8K in the week of August 30. Weekly downloads showed a stable trend, with a high of 300 in the week of September 20. The game maintained a consistent active user base, averaging around 1.5K to 1.6K.

AFK Arena from Lilith Games reported a steady revenue stream, peaking at approximately $6.3K in the week of June 28 and gradually decreasing to $2.3K by the end of the quarter. Weekly downloads were relatively stable, with a high of 187 in the week of September 6. The game also maintained a consistent number of active users, averaging around 2.6K to 2.8K.

Yu-Gi-Oh! Duel Links by KONAMI saw weekly revenue peaks at $3.8K in the week of June 28 and a notable increase to $4.6K in the final week of September. Weekly downloads remained steady with minor fluctuations, peaking at 143 in the week of July 26. The game’s active user base was consistent, averaging around 2K throughout the quarter.

Fire Emblem Heroes from Nintendo Co., Ltd. demonstrated steady revenue growth, with peaks such as $2.2K in the week of August 16 and gradually declining to $854 by the end of September. Weekly downloads were modest, with a high of 31 in the weeks of September 13 and 20. Active users remained steady, averaging around 1.3K to 1.5K during the quarter.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021